Since 2019 Minthas has attempted to realize the philosophy that role playing games need not fill whole tomes nor shelves in order to provide players with narrative depth, freedom of expression, and moments of triumph. From the gloomy depths of Aedraxis; to the neon streets of Sanctum; or the radiation-choked wastes of Tarnation, Minthas hopes to bring big worlds to players in as little as a mere afternoon.

SMALL GAMES. BIG WORLDS.